I'm a problem spotter and solver.

I believe great design comes from deeply understanding problems and making space for creative solutions.
I believe great design comes from deeply understanding problems and making space for creative solutions.
Headshot 2018

How I got started in product design

Growing up I was fascinated with architecture. I loved the idea of designing places for people to enjoy. 

While studying architecture at Carnegie Mellon, I discovered HCI and found all of the things that I loved about architecture: deeply understanding people and designing creative solutions for their needs and goals.

My growth mindset also appreciated the iterative nature of digital design work so I decided to shift my focus to UX by adding HCI as a second major.

My recent design work

What I’ve been working on lately

My design work has impacted 90,000+ employers and 1M+ job candidates. I’m currently designing experiences to support GoodHire’s strategic shift to help larger businesses run background checks on job candidates. There are exciting new sets of problems to solve when you are designing for large HR teams.

What I’m excited about

I’m excited about giving back to the design community. My gratitude for what I’ve learned from mentors over the years inspired me to teach UX students through DesignLab and I’m loving it.

I’m inspired by people and places (and dogs)

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Processed with VSCO with c1 preset
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My areas of focus

My areas of focus

User research

I believe that every great product begins with a great story. Research helps us understand the story of people’s lives and this reveals problems they have and key product opportunities.

Product strategy

Once I understand people and their problems, I love the process of identifying what solution will truly solve these problems and figuring out the phasing of the product features.

Experience design

Looking at the experience as a whole is my strength. I love looking at it as a whole because great experiences extend beyond the screen. I am experienced in sketching, rapid wireframing, and prototyping.

Want to talk? Contact me